— Things often asked —
Questions
Answers to the ones we hear most. If yours is not here, ask us directly.
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What is Squalor?
A multiplayer extraction game set in a medieval kingdom devoured by plague. First-person. Directional melee combat that takes skill, not luck. Hardcore loot — die and you may lose what you brought. We are heavily inspired by Kingdom Come: Deliverance, For Honor, and the extraction loop of Escape from Tarkov.
When does it release?
TBA. No earlier than 2027. We will not give a hard date until we are confident we can keep it. Sign up for our vigil on the homepage to know first.
Which platforms?
PC (Windows) only at launch. We may look at Linux via Proton later. No console plans currently.
Will Russian be supported?
Yes. Russian and English at launch. Other languages may follow.
Will there be a single-player or PvE-only mode?
Squalor is built around multiplayer extraction. The world will contain AI enemies (bandits, undead, beasts) alongside other players. A pure PvE mode is not planned for launch, though we may explore one later.
How will the game be priced? Are there microtransactions?
Price is not yet set. We have made our promises clear: no pay-to-win, no loot boxes, no NFT, no crypto, no random rewards for money. One purchase gives you the full game with all updates and patches included. We may eventually offer cosmetic items that do not change combat, and expansions for those who want more world. Read the full set on our about page.
Where can I follow development?
For now, our newsletter on the homepage. Discord, Steam, and social channels are being prepared and will be announced when ready.
How can I support the project before it releases?
Sign up for our newsletter and tell people who might be interested. That is enough. We do not run crowdfunding campaigns and we will not until we have something to show worth your money.
— A.D. MMXXVI · last revised: May, MMXXVI —